Tag Archive: Chris Hamm

Apr 29

Game Design: Family Think & Make Workshop

I recently gave a presentation about tabletop game design at Perry Meridian Junior High School as part of their series of Think and Make Workshops.  These events are run by their wonderful librarian, Leslie Preddy, and with the help of a few dedicated volunteers.  One of the school’s math teachers and resident gaming expert, Doc Rissel, also took part …

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Jun 30

Whelps to Wyrms: Description and Review

Whelps to Wyrms, designed by Rick Perez, is the latest offering from Lamp Light Games and is a game for 2-5 players. The players take on the role of dragons striving to acquire the greatest hoard of gold in the realm.  Everyone begins the game controlling a relatively weak dragon whelp, but as they gain experience from doing what …

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Feb 15

How an Idea Becomes Reality

          During the most recent update the Strife: Shadows and Steam Kickstarter campaign, Jake from Vision 3 Games showed the process an idea goes through on its way to becoming a fully realized card.  Even as the game’s designer, I was not fully aware of how this worked and thought it was …

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Feb 04

Strife: Shadows and Steam-Designer vs Publisher Showdown

      I recently dropped by V3G HQ to battle Jake Leeman,, the publisher of my Strife series of games, in a head to head, take no prisoners, epic grudge match in Strife: Shadows and Steam!  Despite some early technical difficulties, the video below shows nearly the entire game. For those of your who …

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Jan 31

Strife: Shadows and Steam overview and Introduction

This video is a brief discussion of some differences between Strife: Legacy of the Eternals and the Strife: Shadows and Steam.  It also delves into elements of strategy for the new set and gives an overview of the champions. Strife: Shadows and Steam is currently on Kickstarter here.  Enjoy, and let me know what you think!  

Jan 24

Design Diary: Strife Shadows and Steam

        As readers of this blog know, I fulfilled my lifelong dream of becoming a published game designer in late 2014 when Strife: Legacy of the Eternals successfully funded on Kickstarter.  That story was told in two posts which can be read by following these links: Part 1 and Part 2. This is the continuation …

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