Category Archive: First Impressions

Jul 09

Die Macher: First Impressions/ IGS Play Report

Die Macher, by Karl-Heinz Schmiel, is game in which 3-5 players each struggle to bring a 1980’s German political party to national dominance through a series of local elections, party growth, media manipulation, shaping public opinion, financial management, and other standard political machinations.  If that theme doesn’t set your world on fire than nothing will!  …

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Dec 27

Seasons: First Impressions

Seasons, by Regis Bonnessee, is a game in which 2-4 players take on the role of wizards competing for the title of Archmage.  This competition takes place over 3 years which are divided into the traditional four seasons of Spring, Summer, Fall, and Winter.  During the course of the game the players will summon mysterious …

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Oct 10

VisualEyes: First Impression

      VisualEyes, is party game from Keith Dugald and Steve Pickering, that was released back in 2003.  Players roll a pile of ENORMOUS dice with pictures on each side and attempt to create words or phrases from the combinations on the board.  Depending on the result of the Fast Play/Slow Play dice determines the …

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Sep 21

Dominant Species IGS Play Report/First Impression

The most recent IGS session in which I participated involved the evolutionary struggle known as Dominant Species, by Chad Jensen.  During the game, 2-6 players take on the role of different animal types battling for supremacy in a primordial Earth heading into a new ice age.  The animals that can be played are:  Mammals, Reptiles, …

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Sep 12

Through the Ages: A Story of Civilization IGS Play Report/First Impression

On Saturday September 1 was this year’s first weekend session of the IGS.  The decision to play on Saturday was made because we knew that we were in for a marathon day.  On the menu was Through the Ages: A Story of Civilization (Hereafter referred to as TTA) , by Vlaada Chvatil, a game listed …

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Aug 26

First Impressions/IGS Play Report: Taj Mahal

Description Taj Mahal, by Reiner Knizia, is game in which 3-5 players take on the role of 18th century Indian princes attempting to gain influence by competing militarily, economically, religiously, politically, and socially for dominance.  Taj Mahal combines many of the most popular Eurogame mechanics including:  Auction/bidding, set collection, card drafting, network building, hand management, …

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