Monthly Archive: September 2012

Sep 24

Design Diary #6

It has been quite awhile since I have the chance to work on The Realm.  I have been in a bit of holding pattern as I develop the variable family powers and family specific castle actions I discussed in the last post.  In addition, I simply have not had the opportunity to get any playtesting …

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Sep 21

Dominant Species IGS Play Report/First Impression

The most recent IGS session in which I participated involved the evolutionary struggle known as Dominant Species, by Chad Jensen.  During the game, 2-6 players take on the role of different animal types battling for supremacy in a primordial Earth heading into a new ice age.  The animals that can be played are:  Mammals, Reptiles, …

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Sep 16

Spartacus: Blood and Treachery Description and Review

Spartacus:  Blood and Treachery, published by Gale Force Nine, is a thematic game based on the Starz original series, Spartacus.  In the game, 3-4 players take on the role of Dominus of a power-hungry house of the City of Capua in Ancient Rome.  As Dominus, players will engage in a ruthless pursuit of influence in …

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Sep 12

Through the Ages: A Story of Civilization IGS Play Report/First Impression

On Saturday September 1 was this year’s first weekend session of the IGS.  The decision to play on Saturday was made because we knew that we were in for a marathon day.  On the menu was Through the Ages: A Story of Civilization (Hereafter referred to as TTA) , by Vlaada Chvatil, a game listed …

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Sep 05

Sunrise City: Description and Review

Sunrise City, by Isaias Vallejo, is a new release for 2012 from Clever Mojo Games, and was being run at Gen Con 2012 by the wonderful gang from Game Salute.  It is game of city development where players combine their efforts to build a common city, but are also competing to gain the most points.  …

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